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2024’s Spectrum of AV: Tune-Up of Commercial and Education Technology

2024’s Spectrum of AV: Tune-Up of Commercial and Education Technology

Welcome to the ever-evolving world of audio visual (AV) technology, where classrooms hum with innovation and shop windows entice with interactive wonder. As 2024 kicks off, Australia’s education and commerce sectors are poised to witness exciting trends that will reshape the way we learn, do business and shop.

Education Ascends: Imagine classrooms where AR dinosaurs roam hallways and the periodic table explodes into an interactive ballet. This year, Augmented Reality (AR) and Virtual Reality (VR) are no longer futuristic fantasies, but powerful tools poised to ignite student engagement. Picture personalized AI tutors adapting to individual learning styles, offering wisdom like seasoned academic guides. Collaboration soars with upgraded video conferencing platforms, boasting crystal-clear connections and immersive breakout rooms that bridge physical and virtual spaces.

BYOD (Bring Your Own Device) 2.0: It’s no longer just about bringing your own device; it’s about bringing your own ecosystem. Seamless integration of personal devices with AV systems is the new norm. Whether you’re in a bustling classroom or a dynamic commercial space, new-world AV setups will sync effortlessly with your preferred tech companions.

Sustainable AV Solutions: Sustainability isn’t just a trend; it’s a movement, and the AV industry is proudly stepping up. Sustainability in AV (SAVe) is the first industrywide organisation to bring stakeholders in the audio visual (AV) field together to take concerted action to achieve the 2030 Sustainable Development Goals (SDGs). Energy-efficient displays, eco-friendly materials, and a commitment to reducing the carbon footprint – because being cutting-edge doesn’t mean leaving a hefty one.

AI-Powered Analytics for Smarter Spaces: In 2024, it’s not just about seeing; it’s about understanding. AI is the magician behind the scenes, turning raw data from AV systems into actionable insights. From optimising classroom layouts based on student engagement to fine-tuning commercial spaces for productivity, the AV landscape is getting smarter.

The Rise of Hybrid Everything: Work, learn, collaborate – the hybrid model is here to stay. AV solutions are evolving to seamlessly accommodate both physical and virtual participants. Whether you’re in the boardroom, lecture hall, or home office, the experience remains consistently top-notch.

The Vision One Perspective: At Vision One Technologies, we’re not just spectators, we’re architects of this audio visual evolution. We understand the transformative power of these trends and are committed to helping our education and commercial partners leverage them to achieve remarkable results. Whether it’s designing immersive learning experiences or crafting captivating commercial or retail environments, we’re your trusted partner in navigating this exciting technological landscape.

So, buckle up and join us on the AV-Train. We’re here to equip you with the tools and expertise to turn the potential of AV technology into tangible advantages for your classroom or boardroom. And, as the saying goes, “no worries,” we’ve got your back – and your screen, and your virtual reality headset.

P.S. We’re always looking for AV innovators to join our team. If you’re passionate about shaping the future of education and commerce through technology, reach out – we’d love to chat and explore the possibilities together.

BenQ’s Interactive Flat Panel Display Scores TCEA Best of Show Award

BenQ’s Interactive Flat Panel Display Scores TCEA Best of Show Award

The following article has been re-posted from www.tvtechnology.com

BenQ, an internationally renowned provider of visual display solutions, announced today that its latest interactive flat panel (IFP) display for education, the RP7501K, received the prestigious Tech & Learning Best of Show Award at the TCEA conference in San Antonio. Tech & Learning’s TCEA 2019 Best of Show Awards celebrated the products and services exhibited at the expo that demonstrate great promise, according to the country’s most tech-savvy educators.

“In today’s digital classroom, there can be many technology barriers for educators to be effective and help students be successful,” said Bob Wudeck, senior director, business, education and CinePro solutions at BenQ America Corp. “With the RP7501K, we designed a panel from the ground up that incorporates BenQ’s leadership in display technology with innovations that allow educators to get started with digital collaboration right away and create enjoyable lessons. To be honored with Tech & Learning’s TCEA Best of Show Award is great recognition of our commitment to engineering purpose-built technology for tomorrow’s educators and learners.”

The cloud-enabled RP7501K is a 75″ 4K UHD IFP designed for education. It boasts classroom-ready features, a user-friendly interface, and advanced fine IR touch technology for the ultimate in collaboration. When it comes to effective learning, health matters. That’s why the RP7501K incorporates an air-quality sensor to monitor the carbon dioxide concentration level in classrooms, and Smart Eye-Care technology eliminating the health effects associated with blue light and glare. Certified by TÜV Rheinland, the IFP intuitively senses when someone is close to the screen and automatically activates Flicker-Free and Low Blue Light features. In addition, a germ-resistant screen made up of a multilayer coating of the nontoxic, enduring nano ionic silver agent kills most germs accumulating on screen surfaces and prevents cross-infection or epidemic in classrooms. The RP7501K adds device control through voice assistant, allowing teachers to easily control and access display capabilities through voice commands, such as starting a timer or searching the internet from wherever they are in the classroom.

Award winners are selected by a group of Tech & Learning advisors who scour the show floor, investigating the latest solutions from participating vendors. Each judge rates their impressions on a sliding scale, then meet together to decide which technologies could have the most impact in the classroom. The recipients were announced at a special reception on Feb. 6 during the show.

Contact us at sales@visionone.com.au for more information.

Industry Report Suggests Demand for Ultra Short Throw to Remain Strong

Industry Report Suggests Demand for Ultra Short Throw to Remain Strong

The following article has been re-posted from thehonestfacts.com.

An up to date business intelligence report compiled at the headquarters of Transparency Market Research (TMR) has notified that the shares in global interactive projectors market are fragmented and the competition is intense. The analyst of the report has detected that the major players of the interactive projectors market are focused on harnessing new technologies and making an impression their consumers to stay ahead of the curve. The report has identified BenQ Corp., Seiko Epson Corp., Dell Technologies Inc., Touchjet Inc., Optoma Technology Inc., Panasonic Corp., Sony Corp., Hitachi Ltd., NEC Display Solutions Ltd., and Boxlight Mimio as a few players who held moderately prominent positions in the global interactive projectors market as of 2018.

If the projections of the TMR report are to be believed, the global interactive projectors market will attain a value of US$5.97 billion by the end of 2025, with the demand multiplying at a steep CAGR of 21.80% during the forecast period of 2018 to 2025. Application-wise, the education sector is currently providing for the most substantial chunk of demand in comparison to corporate and government. In terms of product type, the interactive projectors market has been bifurcated into standard throw, short throw, and ultra short throw. The latter has been identified to remain most profitable.

The Asia Pacific interactive projectors market is forecasted to expand at an above-average CAGR of 24.30% during 2017 to 2025, which is a reflection of growing number of small and medium enterprises and government funding for the educational sector.

Striking advantages over conventional projectors is the primary driver of the growing demand for interactive projectors. The advanced projectors are ideal for e-learning, a trend that has been flourishing in the recent past. These projectors allow a teacher and more than one or two students to interact via the same screen simultaneously.

Check out our Epson interactive projectors here: EB-695Wi, EB-696Ui, EB-700U, EB-710Ui.

Contact us at sales@visionone.com.au for more information.

10 Things Every Touchscreen Buyer Should Know

10 Things Every Touchscreen Buyer Should Know

via @iBoardTouch:

Just like with purchasing a house, buying a touchscreen can be a daunting task for first time buyers. Buyers do not necessarily know the right questions to ask, which is why we have broken down 10 things every touchscreen buyer should know.

1. Do your prep

It pays to think about what you need before you start researching potential solutions. The choice of models, feature-sets and specifications can be overwhelming if you don’t have an idea of what you need. Ask yourself questions about the spaces in which the screens will be used. How many classrooms or other spaces require screens? What is the size of each room? How many students per class? Do you need some to be mobile? If so, where will they be used? And what will they need to connect to?

2. Evaluate the technology

You will be able to get plenty of information from brochures and spec sheets, but nothing beats seeing products in action. Watch demo video clips or even get hands-on – download trial software. Take the time to try it out yourself.  Why not take some teachers and students along to your supplier’s demo centre to assess the model or request the product is brought to you.

3. Screen size

You want all content displayed on the screen to be clear and legible to all your class wherever they’re sitting so it’s essential to have the right size of screen for the size of space. Touch screens are available up to 105-inch in size so there’s going to be a size to suit all spaces. Don’t be afraid to ask a trusted supplier to advise you on the optimal size for your room. Remember, touch screens can easily be moved when mounted on a trolley and are bright enough to be used in a variety of spaces such as libraries, staff rooms or the assembly hall.

4. Not all panels are equal

While touch screens may look similar, the panel inside varies hugely in terms of quality and reliability so be sure to ask: ‘What is the panel grade?’ and ‘What is the panel failure rate?’

There are different grades of panel from B to A++ with A++ the best quality. To achieve top grade, the panel should have virtually no flaws such as dark or light spots, light leakage round the edges or other blemishes, which affect the quality and uniformity of the image reproduction. The lower the grade, the more flaws are permitted. The highest-grade panels tend to be more reliable and have lower failure rates. Less than 1% failure rate is very low so ideal; 2-4% is mid and 5-9% is high and 10% and above is a very high failure rate.

5. Display quality

Other factors affect how well content displays including the resolution of the screen. The higher the resolution, the more detail can be displayed, which helps to ensure even tiny text and numbers, minute details and subtleties in colour and shade are clear. Full HD or 1080p is sufficient for screens up to 65-inch while 4K is ideal for anything above this. A key component for computers with a 4K Screen within a classroom are graphics card – look for these bundled with the screen. With content likely to become more high resolution over the long life of your screen, it makes sense to future-proof (see 10 below) so opt for 4K now.

6. Multi-touch interaction

Touch screen models use a variety of touch technologies. Most now support multi-touch of 2, 4, 6, 10 or 32 simultaneous touches. Two is the minimum needed to pinch, zoom, double-tap etc. – the touch gestures we’re all used to from our smartphones and tablets. Four is the minimum you’ll need if two people are to use the screen at the same time. If your screen will be used as a touch table, opt for as many touches as possible so students can work together in groups around the device. Multi-touch is not the same as multi-user so ensure you test this in a demo. Don’t forget, there are also other ways to interact with your touch display from tablets or laptops using software like DigiClass to connect up to 40 iOS, Android and Windows devices wirelessly. 

7. Connectivity

Remember, when connecting the screen with tablets, you want bi-directional connection so you can not only share the contents of the tablet on the big screen, but also have the students see what’s on the large screen on their tablet, annotate it and save it. Apple TV won’t do this with iPads, but software like DigiClass will and depending on your bundle may be free with your screen.

Another key aspect to look for is built-in WiFi. The ability for the screen to act as a WiFi hotspot and an Ethernet hard-wired connection (RJ45) if your WiFi isn’t that great, as well as ports for USB, HDMI, microphones and RS232 if you have a room control system.

 8. Software

You want to be free to use the software of your choosing in your school, college, university or office so make sure there is nothing to restrict that choice. You will however, definitely need tools that provide flawless whiteboarding and the ability to annotate and connect to tablets and use them as voting handsets or as cameras/visualisers. School users will also be glad of tools that make your lives easier, like the ability to open native Smart and Promethean files so there’s no need to recreate all those lessons you’ve accumulated.

Software can sound good but be disappointing in use so the best way to assess the software provided is to download a trail version and try it out yourself.

9. Features that support your method of teaching and presenting

Video-conferencing and screen recording are fantastic tools for connecting to other schools and organisations, enabling students or teachers to connect in from home, another classroom, school or anywhere they happen to be. iBT’s screen record built-in to IWBpro is also a great way to create revision resources for your students and prepare materials for use in flipped and active learning. A long cabled webcam can also be invaluable for use as a standard video camera which can be incorporated with our ‘visualizer tool’ to project the image from the camera on the screen.

10. Future proofing

Your new touch screen will have a much longer life than your old projector and whiteboard. Today’s touch screens will typically still be working at full brightness in ten years time so it makes sense to not only consider what you need today, but what your teachers and students will need in the future. Choosing a solution with MS windows compatibility and Android will be vital. Get the best of both worlds with quick access to apps for use on the screen at the click of a button. Apps will become an important tool in the digital classroom of the (near) future so ensure your front-of-class screen has Android for complete versatility.

In the end purchasing a touch screen is like making any other big purchase. It requires research and thought. Whether you are a first time buyer or looking to upgrade your exisiting touchscreen, make sure you take in to account the 10 Things Every Touchscreen Buyer Should Know.

Introducing ‘Flip': Samsung’s Giant Digital Whiteboard

Introducing ‘Flip': Samsung’s Giant Digital Whiteboard

via @Gizmodo:

Samsung has a vision for a “workplace of the future” – and it includes a giant, rotating, digital whiteboard that can screen mirror your phone and have four people writing on it at the same time.

Samsung calls the Flip WM55H “an upgrade on both standard paper flip charts and analog boards” – basically packing a host of digital features into what aims to still feel like a traditional whiteboard.

“However, unlike its predecessors,” Samsung says, “Samsung Flip allows easy sharing, annotation, movement and even searching, as well as the ability for multiple users to create content at once.”

The Flip is on wheels, is height adjustable and can also be wall mounted either horizontally or vertically.

“The often-flawed logistics of the modern meeting make it easy for participants to feel disengaged and for vital ideas and discoveries to become lost,” said Seog-gi Kim, Executive Vice President of Visual Display Business at Samsung Electronics.

“Today’s workers require more powerful and flexible technologies, and we truly believe that our new Samsung Flip display offers endless possibilities for driving impactful collaboration. We are excited to debut the Samsung Flip at CES 2018, and we look forward to building upon this technology to help businesses work better, smarter and faster.”

Up to four people can use their fingers or a special dual-sided pen (one side is a highlighter, which is very cool) in unique writing styles, sizes and colours so you can tell them apart.

But it’s not just the pen or your finger (your palm acts as an eraser), you can add content via wireless connectivity, USB, PC, mobile ports and NFC.

There are 20 “pages” of space on the Flip, and each can be searched. Once you’re done with your meeting/session, the content is stored in a central database behind a password lock. When you log back in, you can download and share the content through email, save it to a USB or external hard drive – or you can even print it, if you’re old school.

Welcome Aboard Kevin Allen!

Welcome Aboard Kevin Allen!

It might seem as if we’ve exhausted the collective AV prowess out of New Zealand but Kevin Allen is here to prove us all wrong! Kevin – who I’m sure some of you may have already met – joins the team with a wealth of experience in both AV and IT.

Kevin is the ultimate utility. You can find him on the tools, offering support or on the road, dropping in to say g’day. He’ll also try to convince you that he’s probably the coolest Kiwi on the team (and he’s probably right!).

Interactive Display Market Worth $15 Billion by 2020

Interactive Display Market Worth $15 Billion by 2020

According to a new market research report “Interactive Display Market by Product (Interactive Kiosk, Whiteboard, Table, Video Wall, Monitor), Application (Retail, Education, Healthcare, Entertainment), Panel-Size (17″ – 32″, 32″- 65″, Above 65″), & Geography – Global Forecast to 2020″, published by MarketsandMarkets, the total interactive display market is expected to reach $14,964.5 Million by 2020, at a CAGR of 12% between 2015 and 2020.

The Interactive Display Market is expected to exhibit high growth in the next five years. There is growing adoption of interactive displays in applications such as retail, hospitality, industrial, healthcare, government/corporate, transportation, education, entertainment, and other applications. The other applications such as residential and, military & defense are using interactive displays to train their personnel.

This report provides a detailed analysis of the overall interactive display market and segments the same on the basis of on product, application, panel size, and geography.

The objective of the research study was to analyze the market trends for each of the industries, growth rates of the various applications (retail, hospitality, industrial, healthcare, government/corporate, transportation, education, entertainment, and others) and the demand comparison of the products in the interactive display market such as interactive kiosks, interactive whiteboards, interactive tables, interactive video walls, and interactive monitors.

Apart from the market segmentation, the report also covers the Porter’s five forces analysis, the market’s value chain with a detailed process flow diagram, and the market dynamics such as drivers, restraints, and opportunities in the overall interactive display market.

This report profiles all major companies involved in the interactive display market such as Samsung Display Co., Ltd. (South Korea), LG Display Co., Ltd. (South Korea), NEC Display Solutions Ltd. (Japan), Elo Touch Solutions, Inc. (U.S.), Planar Systems, Inc. (U.S.), Horizon Display (U.S.), GestureTek, Inc. (Canada), GDS Holdings S.r.l. (Italy), Interactive Touchscreen Solutions, Inc. (U.S.), and Crystal Display Systems (England).

MarketsandMarkets also has a new study, detailing how the global digital signage market is expected to grow at a CAGR of 8.18% between 2015 and 2020, from $14.63 Billion in 2014 to $23.76 Billion in 2020. This report on global market analyzes the digital signage value chain, giving a clear insight into all the major and supporting segments of the industry. The market has been segmented on the basis of type, application, and major geographies (North America, Europe, APAC, and RoW). This report also evaluates market trends and technologies and market dynamics such as drivers, restraints, and opportunities along with the industry’s challenges.

The global market report profiles some of the key technological developments in the recent times. It also profiles some of the leading players in these markets and analyzes their key strategies. The competitive landscape section of the report provides a clear insight into the market share analysis of key industry players.

The major players in global digital signage market include, according to these reports, NEC Display Solutions (Japan), Samsung Electronics Co. Ltd. (South Korea), LG Display Co., Ltd. (South Korea), Sharp Corporation (Japan), Sony Corporation (Japan), Panasonic Corporation (Japan), AU Optronics Corp. (Taiwan.), Planar Systems, Inc. (U.S.), Adflow Networks (Canada), and Omnivex Corporation (Canada).

Want to see something futuristic? – Amazing 3D Display Projects Images Into Mid-Air, No Screen Needed!

You’ve probably seen projectors that can create images that seem to float in mid-air by painting light onto fog or water, but Japanese firm Aerial Burton has created something much more impressive. The recently demoed Aerial Burton display can create moving 3D images in mid-air using laser plasma technology. The aerial display shown here uses lasers to ionize molecules in the air, so the source of the light is actually floating in mid-air where you see it.

View our new 2024 product & solutions catalogue!